Built for 2026. Runs like it's 2005.

Build your corporation.
Control the galaxy's economy.

A persistent space MMO in your browser. Build deep production chains, supply real populations, and let your empire run while you sleep. No download. No lootboxes. No drama.

ECON Galaxy Space Map
11
Star systems
149
Trade hubs
172
Commodities
47,460
Population served
20
Player corps
340,778
Commodities moved
v0.13.0 Liveยทโš  Alpha Version v0.13.0View roadmap

Live Economy

Latest moves across the markets
Oxygen
Titan Domesยท9 min
75
72Cr
Electronics
Greenhouse Alphaยท19 min
150
500Cr
Electronics
Farmworld Betaยท30 min
150
400Cr
Electronics
Harvest Moonยท36 min
150
500Cr
Electronics
Farmworld Betaยท37 min
150
400Cr
Electronics
Agri-Station Oneยท41 min
150
500Cr
Electronics
Farmworld Betaยท42 min
150
400Cr
Electronics
Greenhouse Alphaยท55 min
150
500Cr
Production Overview
Production

Five production tiers, one chain

From raw materials to high-tech components. Rent production slots at stations, place modules, configure recipes. Your factory keeps running even when you're offline. Byproducts and chained factories included.

Galaxy Market
Living Markets

Real prices from real supply

Prices move by supply and demand. Populations consume what arrives, production chains stall when nobody restocks. Your orders plug into a real economy, not a fake market. During alpha a few seeding companies keep the basics running until enough players take over.

Transaction History & Cash Flow
Finances

Every credit has a story

Full transaction history, cash flow charts and income vs. expenses at a glance. You see exactly where your money comes from and where it goes. No hidden mechanics.

Fleet Command
Fleets & Automation

Your empire works for you

Automated trade routes, manager logic and production rules. The server runs 24/7. Your trade routes keep moving, your factories keep producing, your empire keeps growing while you sleep.

Revenue Tracking Dashboard
Revenue Tracking

Your corp in real time

Hourly revenue breakdown, source analysis and day-over-day comparison. You always know whether your empire is growing or shrinking. No spreadsheets required.

Galaxy Map
MMO Competition

One universe, real opponents

Safe High-Sec trade hubs and Frontier systems with pirates, bounties and loot. Other player corps share the same resources and markets. Territorial control and Null-Sec are on the roadmap.

Population Overview
Populations

Stations with real needs

Thousands of people live across stations, habitats and colonies. They need food, water, oxygen, medicine and luxury goods. Nine satisfaction dimensions drive growth, demand and price pressure.

Sovereignty / Territorial Control
Territorial Control

Sovereignty & Frontier combat

Claim beacons mark influence zones. Frontier systems spawn pirates, bounties draw hunters, fleet combat settles the rest. Still very early, but live. Null-Sec and full territorial economics are coming.

The server is already running.

No download, no lootboxes, no early-access price tag. Sign up, found your corp, pick up your starter ship at Earth Station. The rest is on you.